![]() ![]() The automatic LightMix setup has been improved with the option to setup via instanced, grouped or individual lights, with the memory requirements shown for each different setup. The unique Interactive LightMix feature now allows changes made in the VFB to be baked into the scene, making LightMix an ideal way to set up lighting rather than edit individual lights. Push Scene Changes from Interactive Light Mix Improvements include 3ds Max being pre-started on all slave machines to reduce wait times assets that are missing on the slave machines are transferred automatically only to those machines that need them Corona DR now works with adaptivity, and rendering to a noise level limit and more detailed and accurate information is displayed on master and slave machines, e.g. ![]() Makes it easier than ever to leverage the power of all available machines. The renderer also sees distributed rendering work with adaptivity and rendering to a noise eleven limit, with better information on master/slave machines. Corona 1.6 offers a newly overhauled scheme for distributed rendering, making it easier to leverage other machines for rendering. Render Legion releases a new update to Corona Renderer, their CPU based unbiased and biased photorealistic renderer for 3ds Max. ![]()
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